There have been many changes, which include:
- minor tweaks and bugfixes to gloo
- experimental support for "collections" (batched GL draw calls)
- many new Visuals (Volume, Isocurve, etc.)
- improvements and extensions of the SceneGraph system
- proper HiDPI support
- an experimental native high-level plotting interface vispy.plot
- Added multiple new application backends, including a IPython browser backend.
- Experimental support for high-level visualizations through 'vispy.scene` and
- Experimental support for matplotlib plotting through
- Loads of bugfixes.
Small fix in the setup script. The buf prevented pip from working.
In this release we focussed on improving and finalizing the object
oriented OpenGL interface
vispy.gloo. Some major (backward
incompatible) changes were done. However, from this release we consider
vispy.gloo package relatively stable and we try to minimize
Changes in more detail:
vispy.ooglis renamed to
vispy.glis moved to
vispy.gloo.glsince most users will use gloo to interface with OpenGL.
- Improved (and thus changed) several parts of the gloo API.
- Some parts of gloo were refactored and should be more robust.
- Much better coverage of the test suite.
- Compatibility with Python 2.6 (Jerome Kieffer)
- More examples and a gallery on the website to show them off.
First release. We have an initial version of the object oriented interface to OpenGL, called vispy.oogl.