.. DO NOT EDIT. .. THIS FILE WAS AUTOMATICALLY GENERATED BY SPHINX-GALLERY. .. TO MAKE CHANGES, EDIT THE SOURCE PYTHON FILE: .. "gallery/gloo/outlined_cube.py" .. LINE NUMBERS ARE GIVEN BELOW. .. only:: html .. note:: :class: sphx-glr-download-link-note :ref:`Go to the end ` to download the full example code .. rst-class:: sphx-glr-example-title .. _sphx_glr_gallery_gloo_outlined_cube.py: Show a rotating cube with an outline ==================================== .. GENERATED FROM PYTHON SOURCE LINES 13-119 .. code-block:: Python import numpy as np from vispy import gloo, app from vispy.gloo import Program, VertexBuffer, IndexBuffer from vispy.util.transforms import perspective, translate, rotate from vispy.geometry import create_cube vertex = """ uniform mat4 u_model; uniform mat4 u_view; uniform mat4 u_projection; uniform vec4 u_color; attribute vec3 position; attribute vec2 texcoord; attribute vec3 normal; attribute vec4 color; varying vec4 v_color; void main() { v_color = u_color * color; gl_Position = u_projection * u_view * u_model * vec4(position,1.0); } """ fragment = """ varying vec4 v_color; void main() { gl_FragColor = v_color; } """ class Canvas(app.Canvas): def __init__(self): app.Canvas.__init__(self, size=(512, 512), title='Rotating cube', keys='interactive') self.timer = app.Timer('auto', self.on_timer) # Build cube data V, I, outline = create_cube() vertices = VertexBuffer(V) self.faces = IndexBuffer(I) self.outline = IndexBuffer(outline) # Build program # -------------------------------------- self.program = Program(vertex, fragment) self.program.bind(vertices) # Build view, model, projection & normal # -------------------------------------- view = translate((0, 0, -5)) model = np.eye(4, dtype=np.float32) self.program['u_model'] = model self.program['u_view'] = view self.phi, self.theta = 0, 0 self.activate_zoom() # OpenGL initialization # -------------------------------------- gloo.set_state(clear_color=(0.30, 0.30, 0.35, 1.00), depth_test=True, polygon_offset=(1, 1), line_width=0.75, blend_func=('src_alpha', 'one_minus_src_alpha')) self.timer.start() self.show() def on_draw(self, event): gloo.clear(color=True, depth=True) # Filled cube gloo.set_state(blend=False, depth_test=True, polygon_offset_fill=True) self.program['u_color'] = 1, 1, 1, 1 self.program.draw('triangles', self.faces) # Outlined cube gloo.set_state(blend=True, depth_mask=False, polygon_offset_fill=False) self.program['u_color'] = 0, 0, 0, 1 self.program.draw('lines', self.outline) gloo.set_state(depth_mask=True) def on_resize(self, event): self.activate_zoom() def activate_zoom(self): gloo.set_viewport(0, 0, *self.physical_size) projection = perspective(45.0, self.size[0] / float(self.size[1]), 2.0, 10.0) self.program['u_projection'] = projection def on_timer(self, event): self.theta += .5 self.phi += .5 self.program['u_model'] = np.dot(rotate(self.theta, (0, 0, 1)), rotate(self.phi, (0, 1, 0))) self.update() if __name__ == '__main__': c = Canvas() app.run() .. rst-class:: sphx-glr-timing **Total running time of the script:** (0 minutes 0.136 seconds) .. _sphx_glr_download_gallery_gloo_outlined_cube.py: .. only:: html .. container:: sphx-glr-footer sphx-glr-footer-example .. container:: sphx-glr-download sphx-glr-download-jupyter :download:`Download Jupyter notebook: outlined_cube.ipynb ` .. container:: sphx-glr-download sphx-glr-download-python :download:`Download Python source code: outlined_cube.py ` .. only:: html .. rst-class:: sphx-glr-signature `Gallery generated by Sphinx-Gallery `_