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Gallery¶

A small selection of screenshots from the VisPy examples directory. More to come soon!
_images/fireworks.png

Fireworks

This example demonstrates simulation of fireworks using point sprites and has been adapted from the OpenGL ES 2.0 Programming Guide.

Sources
_images/galaxy.png

Spiral galaxy

This is a simulation of a galaxy using the density wave theory as explained by Ingo Berg. All simulation details can be found on his site.

Sources
_images/voronoi.png

Voronoi diagrams

This example shows dynamic Voronoi cells based on an old technique where the hardware is used to compute the diagram using 3D occluded cones.

Sources
_images/high-frequency.png

High-frequency signal

This example explains how to plot high-frequency functions by resampling the signal. More details on the Syntopia website and Shadertoy

Sources
_images/gloo-cloud.png

Point cloud

This example shows a 3D cloud of a million anti-aliased and stroked points animated in real-time. Most of them are hidden though !

Sources
_images/mandelbrot.png

Mandelbrot set

The mandatory Mandelbrot set computed in the GPU with single float precision even tough double precision through emulation is possible.

Sources
_images/grayscott.png

Reaction Diffusion

This example simulates a Reaction diffusion using Gray-Scott model largely inspired from this great site that gives all the details.

Sources
_images/collection-custom-lines.png

Realtime signals

From an idea by Cyrille Rossant, this example shows 320 signals with 10,000 points each. Each signal can be zoomed in/out individually.

Sources
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