vispy.color package#
Subpackages#
Submodules#
Module contents#
Convience interfaces to manipulate colors.
This module provides support for manipulating colors.
- class vispy.color.BaseColormap(colors=None)#
Bases:
object
Class representing a colormap:
t in [0, 1] –> rgba_color
- Parameters:
- colorslist of lists, tuples, or ndarrays
The control colors used by the colormap (shape = (ncolors, 4)).
Notes
Must be overriden. Child classes need to implement:
- glsl_mapstring
The GLSL function for the colormap. Use $color_0 to refer to the first color in colors, and so on. These are vec4 vectors.
- map(item)function
Takes a (N, 1) vector of values in [0, 1], and returns a rgba array of size (N, 4).
- colors = None#
- glsl_map = None#
- map(item)#
Return a rgba array for the requested items.
This function must be overriden by child classes.
This function doesn’t need to implement argument checking on item. It can always assume that item is a (N, 1) array of values between 0 and 1.
- Parameters:
- itemndarray
An array of values in [0,1].
- Returns:
- rgbandarray
An array with rgba values, with one color per item. The shape should be
item.shape + (4,)
.
Notes
Users are expected to use a colormap with
__getitem__()
rather thanmap()
(which implements a lower-level API).
- texture_lut()#
Return a texture2D object for LUT after its value is set. Can be None.
- texture_map_data = None#
- class vispy.color.Color(color='black', alpha=None, clip=False)#
Bases:
ColorArray
A single color
- Parameters:
- colorstr | tuple
If str, can be any of the names in
vispy.color.get_color_names
. Can also be a hex value if it starts with'#'
as'#ff0000'
. If array-like, it must be an 1-dimensional array with 3 or 4 elements.- alphafloat | None
If no alpha is not supplied in
color
entry andalpha
is None, then this will default to 1.0 (opaque). If float, it will override the alpha value incolor
, if provided.- clipbool
If True, clip the color values.
- property RGB#
Nx3 array of RGBA uint8s
- property RGBA#
Nx4 array of RGBA uint8s
- property alpha#
Length-N array of alpha floats
- property hex#
Numpy array with N elements, each one a hex triplet string
- property hsv#
Nx3 array of HSV floats
- property is_blank#
Boolean indicating whether the color is invisible.
- property lab#
- property rgb#
Nx3 array of RGB floats
- property rgba#
Nx4 array of RGBA floats
- property value#
Length-N array of color HSV values
- class vispy.color.ColorArray(color=(0.0, 0.0, 0.0), alpha=None, clip=False, color_space='rgb')#
Bases:
object
An array of colors
- Parameters:
- colorstr | tuple | list of colors
If str, can be any of the names in
vispy.color.get_color_names
. Can also be a hex value if it starts with'#'
as'#ff0000'
. If array-like, it must be an Nx3 or Nx4 array-like object. Can also be a list of colors, such as['red', '#00ff00', ColorArray('blue')]
.- alphafloat | None
If no alpha is not supplied in
color
entry andalpha
is None, then this will default to 1.0 (opaque). If float, it will override any alpha values incolor
, if provided.- clipbool
Clip the color value.
- color_space‘rgb’ | ‘hsv’
‘rgb’ (default) : color tuples are interpreted as (r, g, b) components. ‘hsv’ : color tuples are interpreted as (h, s, v) components.
Notes
Under the hood, this class stores data in RGBA format suitable for use on the GPU.
Examples
There are many ways to define colors. Here are some basic cases:
>>> from vispy.color import ColorArray >>> r = ColorArray('red') # using string name >>> r <ColorArray: 1 color ((1.0, 0.0, 0.0, 1.0))> >>> g = ColorArray((0, 1, 0, 1)) # RGBA tuple >>> b = ColorArray('#0000ff') # hex color >>> w = ColorArray() # defaults to black >>> w.rgb = r.rgb + g.rgb + b.rgb >>>hsv_color = ColorArray(color_space="hsv", color=(0, 0, 0.5)) >>>hsv_color <ColorArray: 1 color ((0.5, 0.5, 0.5, 1.0))> >>> w == ColorArray('white') True >>> w.alpha = 0 >>> w <ColorArray: 1 color ((1.0, 1.0, 1.0, 0.0))> >>> rgb = ColorArray(['r', (0, 1, 0), '#0000FFFF']) >>> rgb <ColorArray: 3 colors ((1.0, 0.0, 0.0, 1.0) ... (1.0, 0.0, 0.0, 1.0))> >>> rgb == ColorArray(['red', '#00ff00', ColorArray('blue')]) True
- property RGB#
Nx3 array of RGBA uint8s
- property RGBA#
Nx4 array of RGBA uint8s
- property alpha#
Length-N array of alpha floats
- copy()#
Return a copy
- darker(dv=0.1, copy=True)#
Produce a darker color (if possible)
- Parameters:
- dvfloat
Amount to decrease the color value by.
- copybool
If False, operation will be carried out in-place.
- Returns:
- colorinstance of ColorArray
The darkened Color.
- extend(colors)#
Extend a ColorArray with new colors
- Parameters:
- colorsinstance of ColorArray
The new colors.
- property hex#
Numpy array with N elements, each one a hex triplet string
- property hsv#
Nx3 array of HSV floats
- property lab#
- lighter(dv=0.1, copy=True)#
Produce a lighter color (if possible)
- Parameters:
- dvfloat
Amount to increase the color value by.
- copybool
If False, operation will be carried out in-place.
- Returns:
- colorinstance of ColorArray
The lightened Color.
- property rgb#
Nx3 array of RGB floats
- property rgba#
Nx4 array of RGBA floats
- property value#
Length-N array of color HSV values
- class vispy.color.Colormap(colors, controls=None, interpolation='linear')#
Bases:
BaseColormap
A colormap defining several control colors and an interpolation scheme.
- Parameters:
- colorslist of colors | ColorArray
The list of control colors. If not a
ColorArray
, a newColorArray
instance is created from this list. See the documentation ofColorArray
.- controlsarray-like
The list of control points for the given colors. It should be an increasing list of floating-point number between 0.0 and 1.0. The first control point must be 0.0. The last control point must be 1.0. The number of control points depends on the interpolation scheme.
- interpolationstr
The interpolation mode of the colormap. Default: ‘linear’. Can also be ‘zero’. If ‘linear’, ncontrols = ncolors (one color per control point). If ‘zero’, ncontrols = ncolors+1 (one color per bin).
Examples
Here is a basic example:
>>> from vispy.color import Colormap >>> cm = Colormap(['r', 'g', 'b']) >>> cm[0.], cm[0.5], cm[np.linspace(0., 1., 100)]
- property interpolation#
The interpolation mode of the colormap
- map(x)#
The Python mapping function from the [0,1] interval to a list of rgba colors
- Parameters:
- xarray-like
The values to map.
- Returns:
- colorslist
List of rgba colors.
- texture_lut()#
Return a texture2D object for LUT after its value is set. Can be None.
- vispy.color.get_color_dict()#
Get the known colors
- Returns:
- color_dictdict
Dict of colors known by Vispy {name: #rgb}.
- vispy.color.get_color_names()#
Get the known color names
- Returns:
- nameslist
List of color names known by Vispy.
- vispy.color.get_colormap(name)#
Obtain a colormap by name.
- Parameters:
- namestr | Colormap
Colormap name. Can also be a Colormap for pass-through.
Examples
>>> get_colormap('autumn') >>> get_colormap('single_hue')
- vispy.color.get_colormaps()#
Return the list of colormap names.