vispy.visuals.filters.picking module#
- class vispy.visuals.filters.picking.PickingFilter(id_=None)#
Bases:
Filter
Filter used to color visuals by a picking ID.
Note that the ID color uses the alpha channel, so this may not be used with blending enabled.
- FRAG_SHADER = '\n void picking_filter() {\n if( $enabled == 0 )\n return;\n if( gl_FragColor.a == 0.0 )\n discard;\n gl_FragColor = $id_color;\n }\n '#
- property color#
The RGBA color that will be drawn to the framebuffer for visuals that use this filter.
- property enabled#
- property id#