vispy.scene.cameras.turntable module#
- class vispy.scene.cameras.turntable.TurntableCamera(fov=45.0, elevation=30.0, azimuth=30.0, roll=0.0, distance=None, translate_speed=1.0, **kwargs)#
Bases:
Base3DRotationCamera
3D camera class that orbits around a center point while maintaining a view on a center point.
For this camera, the
scale_factor
indicates the zoom level, and thecenter
indicates the position to put at the center of the view.When
elevation
andazimuth
are set to 0, the camera points along the +y axis.- Parameters:
- fovfloat
Field of view. 0.0 means orthographic projection, default is 45.0 (some perspective)
- elevationfloat
Elevation angle in degrees. The elevation angle represents a rotation of the camera around the current scene x-axis. The camera points along the x-y plane when the angle is 0.
- azimuthfloat
Azimuth angle in degrees. The azimuth angle represents a rotation of the camera around the scene z-axis according to the right-hand screw rule. The camera points along the y-z plane when the angle is 0.
- rollfloat
Roll angle in degrees. The roll angle represents a rotation of the camera around the current scene y-axis.
- distancefloat | None
The distance of the camera from the rotation point (only makes sense if fov > 0). If None (default) the distance is determined from the scale_factor and fov.
- translate_speedfloat
Scale factor on translation speed when moving the camera center point.
- **kwargsdict
Keyword arguments to pass to BaseCamera.
Notes
Interaction:
LMB: orbits the view around its center point.
RMB or scroll: change scale_factor (i.e. zoom level)
SHIFT + LMB: translate the center point
SHIFT + RMB: change FOV
- property azimuth#
Get the camera azimuth angle in degrees.
The camera points along the y-z plane when the angle is 0.
- property elevation#
Get the camera elevation angle in degrees.
The camera points along the x-y plane when the angle is 0.
- orbit(azim, elev)#
Orbits the camera around the center position.
- Parameters:
- azimfloat
Angle in degrees to rotate horizontally around the center point.
- elevfloat
Angle in degrees to rotate vertically around the center point.
- property roll#
Get the camera roll angle in degrees.